Player group management
Party ext
Party manages a temporary player group with a leader, join/leave, kick, and friendly fire prevention.
from bridge.extensions import Party
Constructor
Party(name, leader, max_size=10)
- Parameters:
name(str) — Party name.leader(Player) — Party leader.max_size(int) — Maximum members (default 10).
Properties
| Property | Type | Description |
|---|---|---|
name |
str |
Party name |
leader |
Player |
Current leader |
members |
list[Player] |
All members including leader |
max_size |
int |
Maximum size |
Methods
join(player) → bool
Add a player to the party.
leave(player)
Remove a player. If the leader leaves and members remain, a new leader is promoted.
kick(player)
Remove a player (leader action).
promote(player)
Transfer leadership to another member.
disband()
Remove all members and destroy the party.
broadcast(message)
Send a message to all members.
Class Methods
Party.of(player) → Party | None
Find the party a player belongs to.
Decorators
@party.on_join / @party.on_leave
@my_party.on_join
def joined(player, party):
party.broadcast(f"{player.name} joined!")
Friendly Fire
Party automatically prevents members from damaging each other via an entity damage listener.